# Fun
One from the archives! X-Files dance off! #screenshotsaturday pic.twitter.com/jAUDw22ObM
— Rebecca Cordingley (@nonplayercat) July 2, 2016
Working on a new puzzle! #screenshotsaturday #gamedev #indiedev https://t.co/cBZX7hzs08 pic.twitter.com/7YgWy9NCCL
— Gordon Little (@G_O_R_D) July 10, 2016
# Art
Can us audio folk start #soundclipsaturday as an alternative to #screenshotsaturday? :P pic.twitter.com/V42qlEJVXA
— Tony Manfredonia (@amanfr01) July 10, 2016
Now that's a juicy looking coin. #screenshotsaturday pic.twitter.com/FhnEhNdgVg
— Fabraz (@Fabrazz) July 10, 2016
# Games
Rally work in progress from Racing Apex #screenshotsaturday #indiedev #gamedev #retrogaming #lowpoly pic.twitter.com/0o60bQ4opB
— Racing Apex (@RacingApexGame) July 3, 2016
Awesome community #screenshotsaturday by Nachton, scaling the branches of Jungle! @oculus #OculusRift #VR #Gaming pic.twitter.com/OPqsXkzHde
— Windlands (@windlands_game) July 9, 2016
# README
#screenshotsaturday Adaptive FOV test to minimize motion sickness when a free-camera is needed in debug situations. pic.twitter.com/kP7CdJBqWE
— Kayla (@kaylasara) July 9, 2016
Following my blog post on Prince of Persia, my oblique renderer: raycast shadows & phong shading #screenshotsaturday pic.twitter.com/J6MQskYaUG
— Jeremy Parker (@PerturbGames) July 9, 2016
# You're awesome!
Just wanted to say that this week's #screenshotsaturday is full of amazing projects #indiedev #indiegamedev #gaming Good job everybody!
— Albert Palka (@albertpalka) July 9, 2016
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